This simulation shows a rubble pile that has been set rotating fast enough that some objects are flung off into the surrounding space. It was created using the following instructions:
You can run the simulation to see how the initial rubble pile quickly loses objects, most of which end up in elliptical orbits, but some of which end up in hyperbolic orbits. Since different computers run at different speeds, you may need to edit the evolution time step to get the simulation to run at an acceptable rate.
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